Getting Started with Unity - A Review
Keeping with the Unity3D season I seem to be having, here is another Unity3D book, this time focusing on beginners.
Keeping with the Unity3D season I seem to be having, here is another Unity3D book, this time focusing on beginners.
In yet another book review in game development and graphics land, I was handed a copy of the excellent Unity Shaders and Effects cookbook. This sturdy reference is a nice comparison to the previous HLSL cookbook I reviewed earlier.
Continuing on the exploration of XNA future I posted about an interesting new framework that was brewing by Barnaby Smith over at MVINetwork, a curious project aiming to bring the ease of use of XNA into the Unity3D engine.
One of the many reasons I do not seem to get anything done these days is because I am soo damn busy, if it is not family it is work, if it is not work it is usually because I am writing samples or articles for someone else. One day I will take time for me but it is not today.