Look at the size of that thing
“Cut the chatter Red 2” (What can I say, I am a fan)
“Cut the chatter Red 2” (What can I say, I am a fan)
If you are keen to protect your code and your assets Obfuscation is a word you should learn, no matter if you are doing Silverlight or XNA Projects. Obfuscation is a technique to make it hard for people to break open your compiled code and copy all your hard work, it does this by wrapping your project in another layer that only exposes just enough to make the project runnable.
In my original post here “Is my XNA game dead yet?”, I covered most of the basics of tombstoning, that being the process of what happens to your app or game during it is life on the Windows Phone.
Since I am a glutton for punishment, before and shortly after working on the WP7 app for work, I got involved with a talented developer in Auz called Chris Hughes.
As I’ve been quite a few weeks now I thought it was about time I let the cat out of the back of what I’ve been up to. If you are been following me on twitter @DDReaper, then you should have a hint already.
Now this was an unexpected surprise since I should still be wo deep rehearsing for my webcast next week (already?), but I’ll get back to that.
Over @ pixel prospector there is a vast (and I do mean vast) list of links to help out the aspiring indie dev in the whole marketing area. Why is this important, because if people do not know about your game they wo not go looking for it.
Right on the heals of the last post detailing the Silverlight WCF service library for the Scoreboard service (formally known as the leaderboard service), here is a sample Silverlight application consuming that service to manage the Scoreboards on there. It implements all but the Register Leaderboard WCF method in the service.
News from the Creators club site, even more samples for XNA 4.0 and the Phone
Following on the heals of my last post on WCF service implementations on the Windows Phone 7, here is a nice little sample to give you a bit more detail / meat on the bone.
Welcome to the conclusion of the original DigiPen tutorial, although fear not, this wont be the end of the series as we still have lots more to do.
Well at the behest of Michael B McLaughlin (@MikeBMCL on Twitter), Here’s a run down of what you need to know to get WCF working on the Windows Phone 7, both for Silverlight and XNA. this is just going to be a brief overview and the full detail will be included in the LeaderBoard sample for Silverlight and XNA coming soon.